Independent game studio · Belgium

Games built
as systems.

Madjinn Studios creates demanding, atmospheric games where every decision changes the machine.

Every optimization has a cost. Every system remembers.

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Systems · Pressure · Consequences

Current project · 001

Redline
Protocol

A strategic sci-fi roguelite about pushing a complex ship beyond its safe operating limits. Control the cascade. Manage the debt. Survive what your own systems set in motion.

01

Your ship.
Your limits.

Build a machine you understand, then decide how far beyond the redline you are willing to take it.

StrategySci-fiRogueliteSystems
Prototype 0 · Human playtesting

About Madjinn Studios

Small by design.
Deep by nature.

01 / SYSTEMS FIRST

Emergence over excess

We build games around readable systems, emergent interactions and decisions that matter.

02 / INDEPENDENT

One project at a time

A small, deliberate studio with a bias toward clarity, depth and authorship over feature count.

Contact the studio

Let's make
contact.

For press, partnerships, playtesting or anything else related to Madjinn Studios and Redline Protocol.